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Download WORLD END ECONOMiCA Episode.03 .exe

Updated: Nov 27, 2020





















































About This Game The conclusive episode in this visual novel trilogy is set in the far future on the moon, 16 years after humans have begun to colonize it. Will Hal's dream be realized? It's been 8 years since the events of episode.01 and his dream is still to stand where no man has stood before, and in order to do so he still needs a ludicrous amount of capital. With the economics of lunar city going out of control what is going to happen next? From the author of Spice and Wolf, Isuna Hasekura, comes WORLD END ECONOMiCA episode.03. The opening video features music by Kishida Kyoudan & The Akeboshi Rockets, known for the opening songs for High School of the Dead, Strike the Blood, and GATE! a09c17d780 Title: WORLD END ECONOMiCA episode.03Genre: Casual, IndieDeveloper:Spicy TailsPublisher:Sekai ProjectRelease Date: 21 Dec, 2016 Download WORLD END ECONOMiCA Episode.03 .exe Avg Read: 6.5 - 8 hrsType: Kinetic NovelDescription: The conclusive episode in this visual novel trilogy is set in the far future on the moon. Will Hal's dream be realized? It's been 8 years since the events of episode.01. With the economics of lunar city going out of control what is going to happen next?Thoughts: After speeding through this last chapter of Hal's story I'm feeling Satisfied but also a little upset with Hasekura's pacing in the last chapter. I feel that the pace of the first two or three hours is too long without much character development to the story we left in Chapter 2. Even though I felt it was slow at parts, the way he ties up the loose ends around the two girls that liked Hal was done well and in line with how they were written as plot points. Even Hagana's main drama of the end was very true to her character even if I felt it was a little weak overall. Not having a small scene after the credits was a little sad. But the scenes during the credits tell most of the ending story and closure of Hal's dream. On a side note, Not sure if Eagle was needed in the story at all. Guess he is there to show Hal's change in risk taking from the past 4 hrs compared to the young upcomers in the market. But feel Marco maybe could have been written to take this role in the story without added a character that was only shown/talked about 3-4 times.7/10. Quick summary: a satisfying finale for the trilogy, an adorably sweet conclusion to its romance, and a master class on real-world economics all in one. Really.(No spoilers review)It's World End Economica volume 03, where everything from the previous volumes goes up to eleven, including its economics jargon and its characters' ocassional bouts of stupidity. Welcome to the world's sweetest, most romantic explanation of the 2007 financial crisis.Graphics: 8/10Yet another improvement over its previous entry, albeit not as much as it was in turn over the first; character designs, backgrounds and CGs are all improved. Makes it somewhat jarring when screens from the first entry are used in flashbacks, but nothing too bad. Font handling doesn't play too well with the new in-game dictionary, though, but it's a minor point most of the time.Sound: 8/10Much better than its predecessor: still no voice acting but the music fits scenes much better, they flow into one another more smoothly, and I even found myself humming a couple once or twice. Full props here.Story: 10/10Let's start with the worst: though they had been foreshadowed repeatedly throughout the entire series, some of the conflict on this volume still comes across as childish. I mean, seriously.But the rest, oh boy the rest. This volume is just brilliant, hitting your emotions even harder than the previous two volumes, and it's all mixed with a deep, well researched class on economics. The author pulled no stops on this volume, and it shows: it's evident from the start it's building up to an analogue of the 2007 financial crisis, but manages to weave it tightly with its character drama: concepts such as securities, bonds and credit swaps are crucial in understanding what's going on, though the narrative often pauses to explain them using graphs and even an in-game dictionary; all while showing the emotional impact of such a crisis on people of all walks in life, both directly involved and mere victims of its consequences.A problematic point though is that it's over too soon; there's barely any denouement after the climax and, though sweet, the CGs that float during the credits offer very little emotional closure. There's no plot threads left hanging, mind you, it's just... you know.Longevity: 7/10As usual, it's a kinetic novel with no choices whatsoever; but, it is longer than the previous two volumes, taking me over 7 hours of reading time, and I'm itching to get back and read it all again from the start.ConclusionA brilliant finale for a brilliant series, fantastic from start to end. Like its own characters, the series is never flawless but it's impossibly smart and has a lot of heart; in the end, I'm really happy to have come to know it, and I think you will too. Fully recommended.. It's a decent conclusion to a trilogy of well written commercially orientated visual novels about the ethics of corporate business, investments and wider society. There are some well written and developed characters here in a very unique engrossing world that is held back with far too much commercial jargon for the casual reader. As a stand alone product it's too difficult to follow to recommend. I'm only finishing it because I was here since the start. Read the first one if you are planning on buying them first then consider this and part two.The HD port isn't great either. It's not bad, put the publisher left these products pretty bare bones. Music is nice. It's a very different story with an emotional undercurrent flowing through it with stakes that do somewhat reach a conclusion at the end, but for the time and cost involved you can get better value out of a multiple playthrough VN.. An outstanding end to the trilogy, bringing everything back full circle. Brilliantly written and beautifully scored.. The triumphant conclusion to one of the best stories I've ever read. World End Economica is a series of economic simulations that focus on the part that such often leave out: the people, and the hopes and the dreams that are abstracted out in the numbers. Even if economics, finance, and math aren't your thing, World End Economica makes things like Stock Markets and Financial Crises very accessible through this focus.The characters are engaging, sometimes loveable, and sometimes infuriating but also full of surprises. They are easy to grow attached to for good or bad. The mood music is spot on, and some of the artwork is breathtaking, both visually and emotionally. As education, as literature, as art, World End Economica is an amazing product.. SPOILER ALERT:This game will help to explain the 2007 housing market collapse and global financial crisis. Except it's on the moon.Aside from that, the inevitable title drop at the end feels awkward and out of place.. Fitting end WEE trilogy. Really there is not mutch else to say. 3rd episode is as good as previous 2 and if you are reading this i guess you know about them.Compared to previous WEE games this one has more CGs also story is little differently structured, but it is still WEE so it have same qualities.If you have enjoyed previous 2 games then this one is need.. The third part doesnt dissapoint!!. Worth it x100... the story is amazing and concludes very well. The way that the characters have matured in their relationships is written in a very compelling way.Although there are some lingering questions that haven't yet been resolved from episode 2... and also, I think the economics are a bit expository in this one, but you can just skim over some of those details the story is still awesome without it.. Short review:WEE episodes one to three, combined, represent possibly the most intelligent, realistic and deeply affecting visual novel available on Steam, with ep03 representing a very satisfying conclusion. Read them in chronological order.Long review:World End Economica is a kinetic novel, meaning that unlike many other visual novels, it doesn't include choices. The drawback to this approach is that, as other reviews have stated, you can't choose the ending you want to see. The great strength of this approach, however, is that it allows the author to tell exactly the one true story that they wanted to share from the start.WEE succeeds at this flawlessly, using fantastic characterization and world building to tell an absorbingly realistic tale of human greed, suffering, determination, and love. Not the narrow sort of love you find in many other visual novels, but love in all its forms: Love of another person, both requited and unrequited; love of one's friends and the desperate need for their support when everything goes wrong; love for one's home, birthplace and identity; love for dreams and the struggle to attain them. WEE even manages to paint a convincing tale of how easy it is to fall in love with money and the safety money brings, and that this isn't necessarily wrong to feel.The art in episode 3 has improved from episode 1. It never quite reaches the top tier of VN quality, but art is not and never was the main draw for this series. The lack of vocals could be seen as a downside, since many visual novels bank on talented voice actors to sell the story to the reader, but it never really feels as if vocals are "missing" from WEE. Rather it feels like other VNs tend to use vocals to make up for other things that they lack, which isn't necessary here. It's truly more like a brilliant novel with pictures than something halfway to a movie, which works well for this sort of deep story and dense conversations.If you have absolutely no interest in the world of finance and investing, it may be hard to follow some of the dialogue and concepts, but even then you can find value in the human side of the story. If you do enjoy finance, this is absolutely the game for you. And if you enjoy it, check out Spice and Wolf (I recommend the anime version), by the same author (Isuna Hasekura).

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