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Tales Of The Orient: The Rising Sun Crack Exe

Updated: Nov 27, 2020





















































About This Game Travel to the Edo period in Japan and help Satsu and Miyamoto in an epic adventure to preserve ancient Japan. Prove your skills in Challenge mode with limited moves. Experience the excitement of building an ancient Japanese village in this engaging Match 3 game. See the beautiful scenery while listening to relaxing music inspired by this period in Japanese history. Dive into an epic story of honor and courage and help a Geisha and a Samurai save the day in Tales of the Orient: The Rising Sun! - Three game play modes: swap, pop, chain - Can you win in challenge mode? - Build an ancient Japanese village - Exciting adventure - Rotate the board make the best matches a09c17d780 Title: Tales of the Orient: The Rising SunGenre: Casual, IndieDeveloper:Green Sauce GamesPublisher:Green Sauce GamesRelease Date: 27 Feb, 2015 Tales Of The Orient: The Rising Sun Crack Exe tales of the orient the rising sun game. tales of the orient the rising sun download. tales of the orient the rising sun free download. tales of the orient the rising sun. tales of the orient the rising sun badge I highly agree with this review:http://steamcommunity.com/id/adam1224/recommended/339160/Game starts fine, but then repetitiveness is tedious 'duty' than fun.PS: Awful bugs and exploits in the game on daily basis.. Match 3 games are fun by their own, but this one gives a whole new definition of fun. There's a beautiful storyline to it, to keep it changing, exciting and have you eager to play more and more. The artwork and graphics are fantastic to say the least, you can just sit there and adore the amazing visuals while playing. 9/10. A zen relaxing game, with zen relaxing graphics, zen relaxing music and (more-less) zen relaxing gameplay.. I wanted to recommend it, but I COULDN'T.The game is said to be set on Edo era in Japan, but It's so historically inaccurate and things are mixed up with Chinese. I don't think Geisha, Sumo and Samurai Temple being real. Having a Zen Garden too close to a Forge isn't very logical, either(As metalworking would make LOTS of sounds, and silence is important for Zen.). Childrens and buildings look too much chinese, and there are more things to complain, but I'll cut it for now.Gameplay is bad, for a match-3.- 100 levels. too much of them. And unlike gazillions of match-3s that are on steam, there is no minigame at all.- Being able to rotate the board is an interesting take, but makes drops very unpredictable. I sometimes seen drops appearing from SIDES.- On level 44, You're tasked to remove 10 Metal tiles(you have to remove twice to be able to reclaim the golden tile beneath it). But you only see TWO at start. so where are the other 8? THEY ARE SIMPLY INVISIBLE, because those invisible metal tiles are on normal tile.- There is no freedom in order of buildings, because you get fixed amount of gold from clearing levels. Buildings after second tier(first tier give you powers) only give you "Extra Moves" for Challenge mode.- I wouldn't recommend playing in any modes other than Relaxed Swap mode, because :-- Challenge mode has very tight(or nearly impossible) moves limit, and "Extra moves" you get from buildings ARE GONE FOR GOOD when you spend them.-- Pop-3 and Chain-3 doesn't have "combo effect" unlike Swap mode.-- Also in Chain-3 mode, you can also chain wooden/stone blocks. Is it intended?-- Shuffle recharges in time than moves, so you can eventually beat challenge mode with 0 moves, if you have patience for it.-- And in Challenge mode, UI problem occurs when you finish a level with the last move.- Achievements for playing 10 HOURS and 500 levels. seriously?- While music is not bad, it doesn't sound too Oriental(or Japanese).I tried to be nice with reviewing this game, but the many bugs, especially the forementioned "invisible metal tile" problem is beyond my torelance. 4/10.Edit : they ninja-updated the requirement of "500 levels done" to 200. But it doesn't improve the game much.---------------------------日本ネタのマッチ3だから薦めようと思ったけど、その気がおきなかった問題作。江戸時代と書いてあるけど、全くそれっぽくない。Geisha Temple(芸者の寺?)やSumo Temple(スモウの寺?)なんて初めて聞くし、Forge(鍛冶場)のすぐ裏にZen Garden(庭園じゃなくて瞑想場?)があるのもおかしく思えたりする。他にも変なところはあるがここでは説明しきれない。ゲームプレイの出来は酷い。- 100面もいるか?Steam上にあるほかのマッチ3ゲームと違い、ミニゲームすら存在しない。- ボードを回転させられるのは良いのだが、なぜかドロップが左右から出てきたり、落下が予測できなかったりと悪い方向に働いている。- 44面の目的のひとつに、「鉄タイル(2回マッチさせる必要がある)を10個消す」とある。しかし見えるのはたった2つ。残りの8つはなんと透明(消した時のエフェクトで判断するしかない)で、「金タイル(消すとクリア時にゴールドがもらえる、と言うか全部消さなきゃならない)」ではないタイルの上に置かれていることが原因だと思われる。- ゴールドの入手量が決まっているため、建物の建設における自由さが皆無。第1段階の建物はパワーを解禁するが、第2段階以降の建物は全て「Extra Moves(追加手数)」を与えるのみ。- 手数無制限のスワップモード(Relaxed Swap mode)以外やるべきじゃない。理由は次のとおり:-- チャレンジモードにおける手数制限が厳しすぎる。しかも、建物から得た「追加手数」は使えばそれっきりで、その面を失敗してもやり直しても取り戻すことができない。-- ポップモード(3つ以上隣接したドロップをクリック)とチェインモード(3つ以上隣接したドロップのひとつをクリックし、同種ドロップの上をなぞっていく)は「コンボ」が発生しない。そのためスワップ(ドロップをクリック、隣接するドロップと交換)以外の難易度が極端に高い。-- チェインモードでは箱(隣接するドロップを消すと壊れる)も直接消せてしまう。意図的とは思えないのだがどうだろう。-- シャッフルは時間経過で再使用できる。そのため、チャレンジモードも手数0でクリアできてしまう(時間の無駄だろうけど)。-- チャレンジモードで手数を使い切ると同時にクリアするとUIが同時に表示される問題がある。- 実績に「10時間プレイする」「500面クリアする」ってのがある。長すぎないかそれ。- 音楽は唯一の悪くないポイントだが、日本らしいとは思えない。テーマ的にはアリなんだけど出来がダメ過ぎる。もう少し高く評価したかったが、前述の「見えない鉄タイル」問題だけは許すことができない。 4/10. good time assassin's game!. Beautiful music, great mechanic, a musthave game for match 3 lovers.

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